Launched on PC a yr after it debuted on consoles, Red Dead Redemption 2 is still a large launch that deserves an in depth benchmark analysis, similar to what we’ve performed for different titles this 12 months like Borderlands three in which we as compared over 60 GPUs, Metro Exodus, and maximum lately Fornite Chapter 2. Unfortunately the ones plans went out the window when we observed how hard benchmarking this recreation was going to be.

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RDR 2 has some of quick presets, permitting you to effortlessly configure your system the usage of a slider. The fine presets provide a number of settings, with half of a dozen ‘Performance’ modes, seven ‘Balanced’ profiles, and 7 ‘Quality’ presets. That all sounds amazing, however problem is those settings don’t practice a static configuration. Rather every of the preset's 30+ options are dynamically configured depending at the images card used. For example, the mid balanced preset may use often ultra settings with an RTX 2080 Ti, but only medium with an RTX 2070 Super... It was all over the vicinity.

For benchmarking as it should be we needed to manually configure each snap shots placing, each unmarried time we modified a images card or a display driver, otherwise the settings all reverted lower back to their default. In order to convey you a well timed check we decided to restriction the number of GPUs, although nonetheless we've over 20 of them for this option.

Red Dead Redemption 2 comes with a very good built-in benchmark, however we refrained from the use of it for 2 reasons: first, it runs for a long way longer than vital, a 5+ minute test is overkill while you are doing it 3 instances over in line with GPU, in line with resolution. We additionally determined a computer virus that would see it fail each 2d or 0.33 run, especially after a decision exchange, forcing us to close the sport and begin over. As early reviews suggest, Red Dead Redemption 2 on PC is not without bugs, and updating all your drivers to the today's versions is one of the first pointers supplied with the aid of Rockstar.

Therefore we're testing in-recreation overall performance the use of the settlement of Colter. Honor:on this section seems to mimic that of the benchmark, so the numbers should be nearly the equal. As for best settings, we’ve manually set every option to ‘High’ the usage of the DX12 API as it runs significantly smoother than Vulkan on both Radeon and GeForce GPUs. If you’re experiencing frame drops and stuttering using Vulkan, we propose the usage of DX12 rather.

Our GPU take a look at rig has been used as usual wearing a Core i9-9900K overclocked to five GHz and 16GB of DDR4-3400 memory. The trendy AMD and Nvidia drivers have been used, trying out at 1080p, 1440p and 4K.

Benchmarks

Starting at 1080p, we see the GeForce RTX Ti Review is ideal for over 100 fps at all times in our check, the use of the excessive great settings. This isn't extremely good performance at 1080p thinking about how powerful the Radeon is.

We get a actual feel of just how traumatic this recreation is whilst looking at the GTX 1080 and 1660 Ti, both suffering to push past 60 fps -- 60 fps at 1080p -- that’s loopy for GPUs of this quality. Not only that however using these dialed down quality settings the 1060 3GB 6GB become laggy and the RX 570 turned into borderline playable.

Ideally you’ll need an RTX 2060 or Vega fifty six, that’s a huge ask for 1080p gaming. Something you may have noticed is how well the Radeon GPUs perform, the RX 580 destroyed the 3GB and essentially matched the 1070. Vega 56 without difficulty beat the GTX 1080, whilst the RX 5700 matched the RTX 2070 Super. Then we have the 5700 XT on par with the RTX 2080, so a splendid end result right here for AMD.

Nvidia made it clear that Red Dead Redemption 2 doesn’t support ray tracing, after somewhat deceptive human beings on Twitter. We bring that up due to the fact looking at the 1440p results, you’d be forgiven for thinking DXR become enabled.

For a median of just 60 fps you’ll require something like Vega 64, RTX 2060 Super or the RTX 2070. Those are brutal GPU requirements for 1440p gaming the usage of dialed down exceptional settings.

Finally we've 4K effects, and accurate success playing this sport at this resolution with out a RTX GeForce. Even then we couldn’t average 60 fps, however for this style of sport it became still very playable and most will probable be happy with around forty fps. On a more private degree, I'd in my opinion decide upon at least 60 fps to absolutely revel in this one, so I’d drop down to 1440p with a high-quit GPU.

Wrap Up

For now AMD seems to be doing thoroughly relative to the Nvidia competition and it’s possible we will see a performance uplift for the GeForce GPUs through a new driving force revision, we’ll simply should be patient.

Results may range a piece relying at the nice settings and section of the game used for checking out, however usual we discovered the margins to be fairly constant inside the first hour-plus of gameplay. There’s no question going to be some settings that want Radeon or GeForce GPUs, and we do advocate the usage of DirectX 12 over Vulkan.

Also as mentioned in advance, you can’t use the preset slider to compare nice ranges for your machine with others as it’s feasible default tips for specific GPUs will kick in by the use of the slider, so that you have to test on placing through putting.

As for a way disturbing Red Dead Redemption 2 is, and if the ones demands may be justified, that’s a difficult one to gauge. We'd count on to peer some overall performance improvements down the street though overall the sport seems extremely good and it’s extraordinarily exact. We don't welcome past due PC launches however Rockstar has a great file supporting blockbuster releases, even years later GTA V on PC is as good as ever and has a devoted fanbase behind it. We'll see how RDR 2 turns out.

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